Pixel Primate in a nutshell.

Our Timeline

Back in the day
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the day
After a chance 'meeting' on a car forum; Daniel Richardson and Samuel Galvin start working together to offer high end, specialised print and web services.
Inception
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After a few years of living on coffee and burning the midnight oil, Danny and Sam have built up a decent client base in both the print and web arena. The brand Pixel Primate is born and all services are brought under one roof.
Save the trees
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trees
Pixel Primate go paperless with an in-house bespoke CRM app; making booking-in and keeping up-to-date with jobs, digital. Communication with clients is far more streamlined and efficient. Perhaps there are a few more trees on the planet.
Building blocks
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blocks
Trade association, British Precast begin to commission Pixel Primate to redesign their print material. It marks the start of a great, long-running design partnership, and leads to more work within the construction trade.
Brand new
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Pixel Primate undergo a complete brand overhaul. The new brand is reflective of Pixel Primate‘s skill sets, ethos and growth.
Global Print Partners
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After working with the Leisure Pass Group for 14 years, Pixel Primate wins the newly acquired Go City Pass print remit and is appointed as Leisure Pass Group’s Global Print Partner.
Evolution
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Pixel Primate expands its list of services to include customised mapping solutions for print and video & animation.

Meet the founders of Pixel Primate

Daniel Richardson

Director

Whilst most 6-year-olds were outside running around after a football, the 6-year-old Danny was often inside, programming in BASIC and laying down pixels with Deluxe Paint II, on his Amiga 500.

Fast-forward a few years: complete with a degree in Computer Science; an ear for electronica; and a twinkle in his eye, Danny decided to stick it to The Man and go out on his own.

Since then, he''s realised he will never make it as a professional (or even a terrible amateur) footballer, but has picked up a thing or two: tonnes of experience building web systems, apps & user interfaces, from the ground up; designing multi-lingual print spreads in everything from Japanese to Russian; and, more importantly, how to paint teeny tiny miniature figures for his nerdy games.

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Director

Samuel Galvin

Creative Director

Sam wasn’t always destined to be a creative genius; despite adorning his bedroom walls with posters of Bauhaus and Basquiat’s best, he ignored the signs and decided to become… an accountant.

Fortunately, that’s not how it went down. Fast-forward a few years: after earning a degree in graphic design; his first salary as a designer; and a few broken bones from skiing a bit faster than he ought to, Sam decided to quit his design job and make it on his own.

Since then, he has learned a thing or two about himself: he can design anything, for anyone – from interior fit outs and brand conception for chain restaurants to infographics and brochure layouts for the construction industry; but, more importantly, he has also discovered that he can grow an awesome beard.

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Creative Director